Play again or save the crew as a group
Reuse a practical plan without copying old responses, expenses, or results.
For: Original hosts for replay/save-crew; account group members for new group games
Before you start: requirements and access
- A completed game for Play again. Saving an ungrouped crew requires the game’s host.
Steps
- As the original host, choose Play again from the completed game or its Games entry.
- Review the carried plan, access policy, group, and suggested account invitees. Choose a new date and finish the normal creation Review before publishing.
- For a repeating standalone crew, choose Save this crew in Recap. Give the group its name; eligible Going account players can become members, not guest-only identities.
- Alternatively, open Groups to create a named crew. The owner edits details/image and adds account members by username. A group member can start a group game using available practical defaults.