Mark Free or set up repayment and player shares

Record an expense paid upfront by the host without turning Relay into a payment processor.

For: Host creates collections; host/co-host reviews and adjusts shares

Before you start: requirements and access
  • A published game. Know the actual expense and external repayment instructions.

Steps

  1. Choose Free during creation or in Game settings → Payments when no payment is needed. Collect payment during creation records intent only. After creation, use Set up payment in Overview to add expenses, price, and payment instructions in settings. Game settings owns configuration; Payments owns tracking, proof, and review. Confirming Make game free closes current collections and preserves history. To collect again before the game ends, confirm a new setup; existing players must agree to new charges and old requests stay cancelled.
  2. Enter the amount and external payment instructions. Optionally attach the host receipt and payment QR image in the game.
  3. Review the split. The host is paid upfront and excluded from player shares; amounts are split in integer cents with rounding handled by Relay.
  4. Use organizer controls to adjust individual amounts or exclude eligible shares. Review totals after recalculation, especially when there are multiple collections.
  5. Tell players to pay externally and submit proof in Payments. Review each sent proof rather than assuming upload confirms a transfer.